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research on FUN
What is FUN?

During a research seminar class there was already an ongoing project who had specific requirements of designing a board game that could teach children about managing childhood diabetes while maintaining a high level of playability and fun. This led to an imminent question: "What is Fun?", which proved to be far more difficult to answer than anticipated, this question alone led a group of designers and engineers to apply a research methodology to try to answer this question.

After a full quarter of designing questionaires, creating card sorting experiments and interviewing participants. The complex qualitative data analysis showed very interesting results like the differenciation of several categories of fun such as passive or active, and also the importance of interactivity with other people.

Click here to download the full research study in pdf. (3.7 MB)